Ajani, Caller of the Pride Angelic Destiny Aurelia, the Warleader Bloodthirsty Conqueror Chandra, Flameshaper Darksteel Colossus Day of Judgment Demonic Pact Doubling Season Dragonmaster Outcast Finale of Revelation Herald of Eternal Dawn Kaito, Cunning Infiltrator Liliana, Dreadhorde General Llanowar Elves Lyra Dawnbringer Massacre Wurm Maze's End Muldrotha, the Gravetide Niv-Mizzet, Visionary Omniscience Primeval Bounty Progenitus Pyromancer's Goggles Quilled Greatwurm Ramos, Dragon Engine Rise of the Dark Realms Rite of the Dragoncaller Sire of Seven Deaths Sphinx of Forgotten Lore Sphinx of the Final Word Think Twice Twinflame Tyrant Valkyrie's Call Vivien Reid Vizier of the Menagerie Zimone, Paradox Sculptor
However, if you can't use them to keep your opponent down and they get a foothold in, you're going to find it very difficult to claw your way back
I can't predict what they'll look like, but I'm fairly confident Wizards of the Coast will make a new one at some point in the future
So you still get the cascade triggers if Maelstrom Wanderer is countered , you just dont get your Wanderer
Fleshbag Marauder Fleshbag Marauder and its variants do tons of work in Commander since they trade one card for three opposing creatures
If youre far ahead, shift to exiling their hand to strip away any potential answers